Intermediate Game Asset Creation - 3D Modeling in Blender
MP4 | Video: 1280x720 | 312 kbps | 48 KHz | Duration: 4 Hours | 1.2 GB + Projects files
Genre: eLearning | Language: English | Skill level: All Levels
Learn intermediate 3D modeling, texturing, and rendering with Blender and 3D-Coat by creating AAA ready game assets.This course will cover every aspect of:
Blender and 3D-Coat's Interface and How to Navigate It
3D Modeling a Complicated 3D Game Asset
UV Unwrapping and Understanding How UVs Work
How Normals Work and How to Bake Textures Into Your Model
Texturing Your Game Asset with Smart Materials
Exporting Your Model to Unity, the Number One Game Engine
Whether you want to create game assets just for fun, or you work in a production studio and need this information done right this instant, this course is for you. We will guide you every step of the way and are here to make sure you succeed in your ventures. We are always available to answer any messages, discussions, questions, or feedback that you have.Who is the target audience?
This course is geared to anyone who wants to learn how to use Blender as well as intermediate 3D modeling, texturing, rendering, and exporting techniques.
A prior knowledge of Blender is recommended, though students who are beginners and follow along carefully can learn Blender rather quickly as we cover the different aspects of the using the software.
Anyone who is looking for a complete Blender course that explains every tool and facet of the application should not take this course. This is a course that provides a practical project for 3D artists in real world settings, so not every tool and function will be explained.Requirements
Students who want to follow along with the project should have the newest version of Blender installed. We will be using the most current version at the time of this recording, but the tools and techniques are generally the same as other versions.
A basic understanding of the software Blender, xNormal, and 3D Coat is needed for this intermediate course as we will discuss more advanced modeling tools and object management systems.
The software versions we are using are Blender 2.78c, xNormal 3.19.3, and 3D-Coat 4.7.4
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